What is Tokenomics?
It’s a process by which every single participant in the Breaker Economy is incentivized.
How do we do that?
We need to create incentivization model based on Game Theory. Model out how different behaviors of the economy affect trade and behaviour
A while ago I wrote a paper for Breaker DAO that considers these various facets of Game Theory, if this forum allows it, I could have shared it for ya all to look into it.